About This Game FIGHT THE CHAOS. OR HARNESS ITS POWER.Out of the ashes of war, a tentative truce emerges between the Humans, Beta and the Goo—but peace doesn’t last long. Ecosystem Nine finds itself thrust into turmoil once again with the arrival of a destructive, alien life form known as the Shroud.Grey Goo is a real-time strategy (RTS) game that combines classic strategy mechanics and a balanced combat system with an emphasis on large-scale decision-making. It puts you at the center of a tactical struggle for survival—and ultimately, control of Ecosystem 9.Take on the single-player campaign to command three factions: the Humans, masters of defensive architecture; the Beta, a proud, versatile alien race; and the Goo, an enigmatic, highly mobile life form. Or compete with any of the four multiplayer factions—including the disruptive, unpredictable Shroud.FeaturesFight—or play as—the Shroud, a brand-new, multiplayer faction.Command new units: the Humans’ Valiant, the Beta’s Squall and the Goo’s Siphon.Explore an additional story arc with “Grey Goo: Emergence,” and discover the Goo’s true intentions.Take on the Shroud in Mission 16, “Herald of Silence."Sharpen your battlefield tactics in the single-player campaign, or join the fray on Steam.Join the fray on Steam and find opponents through skill-based matchmaking.Change the rules of the battlefield with unit-altering tech upgrades.Deliver devastating blows by constructing game-ending Epic units.Take the battle offline via Local Area Network play.Enhance your competitive edge with Replay Mode and Observer Mode.Use the Map Editor to create your own battlefields and share them with the community via Steam Workshop. 6d5b4406ea Title: Grey GooGenre: StrategyDeveloper:PetroglyphPublisher:Grey BoxRelease Date: 23 Jan, 2015 Grey Goo Ativador Download [License] A solid attempt at the old school RTS genre long thought lost, it gives me hope of future titles of this calibre in the future. An interesting story, excellent soundtrack, beautiful cinematics and fluid gameplay keeps you interested although i personally didnt feel as invested in the charactered as i'd hoped. Having played the campaign and dabbled in some 1vs1 online matchs i was pretty happy with what i experienced SP and online. Matchs online are not as manic as perhaps games like Starcraft 2 were every second is precious which allows for more casual longer matchs like the RTS times of old. In conclusion every old school rts fan who enjoyed Command and Conquer and its clones should definately invest in this title. The older generation who where around for the orginal C&Cs will be almost sent back in time, remmebering the excitement and feels of the experience. Get it.. Not a bad RTS game if a little slow. Its polished and runs smoothly enough, I didn`t see any bugs (well, except the ones trying to kill me).If you like command and conquer or planetary annihilation type games,Then you`ll probably enjoy this.. Grey Goo is a RTS throback to the good old days of Command and Conquer, before the Starcraft 2 juggernaut made RTS games APM twitchfests with only THE PRO WAY to play the game!!!!!!Petroglyph games, made up of former Westwood developers, has managed to find a way to make old fashioned RTS games fun again, along with attempting to shake up the standard RTS forumla along the way. First, this game's campaing is quite good for an RTS. 3 campaigns, each with five mission, lasting about 7.5 hours total make this game fun to play by yourself. The story is intersting to see unfold, and the cutscenese and voice acting are superb. The soundtrack is done by Frank Klepacki, who did the soundtrack for C&C games and Universe at War, another Petroglyph game. The three factions are the Beta, a race of 4 armed humanoids with walking tanks and conventional weapons, the Human, whose units are dominated by hovering drones with plasma guns, and the Goo, a "race" of Von Neuman machines who don't build bases, as thier "base" is a giant goo blob called a Mother Goo than can spawn factories on resource nodeds and can split once it harvests enough resources. Each faction plays differently than the others. The Beta can build base nodes anywhere, but base expansion is limited by the size of the node. Humans are locked to one base, but the base is expandable by power conduits, and the Goo simply use mobile Mother Goos as HQs.Second, this game comes equipped with an offline skirmish mode where you can practice against the AI.Third, Grey Goo's PvP online allows you to go 1v1 or 2v2, and allows for AI vs. Human matches.Ranked matches are matched via skill, whichhelps to avoid newbies getting constantly annahilated by more experinced players. No Replay mode ATM, but it is on the way.This game comes with a map editor, so the 8 maps that are included in the game are not the end.Overall, Grey Goo is well worth the asking price if you are any kind of RTS fan. If you are unsure, check out some Youtube videos and Steam reviews, as no demo is currently out.. Overall it feels like a classic RTS from the 90's, early 2000's (C&C / RA / Dune). There are no special unit abilities which in my opinion adds more to the charm, each unit is strong and weak against another. The units themselve are very interesting in both design and how they move and for once we get to see the Humans as the more tech savvy fellows. The tech tree is simplistic, you get to choose 1 out of 3 upgrades for each type of unit (light, heavy, air, economy) and each upgrade caters to your overall playstyle. Base building and management is interesting and not hard to understand if you have played RTS games before (this apply's to the Human and Beta faction only). The campaign is lengthy, fully voiced and interesting to boot. The missions for each faction can be easy or hard, some are quite challenging taking up to 1 or 2 hours to beat and even some restarts. Some of them are trial and error and that's the charm of them. I was never angry with loosing a mission and having to restart again, I learned the AI's tactics each time I restarted and adapted. And of course, the soundtrack is amazing. But what else could you expect from Frank Klepacki. However, for those that love to play multiplayer in RTS, the game currently has a max of 4 players on maps (ie 4 FFA or 2v2). Some consider this a negative point for the game, some do not.Also, for those wondering about the name (why the game is called like this): http://en.wikipedia.org/wiki/Grey_goo. Awsome game! If you like C&C, you're gonna like Grey Goo too.. Grey Goo is a great mix of Starcraft and C&C series from former Westwood Studios people. Oldschool RTS with very good campaign, great soundtrack (composer of C&C series OST's), pretty CGI cutscenes between each mission, 3 playable factions (4 in MP/skirmish) and it also has quite good story. It definitely could be longer (only 5 missions per faction + 4 bonus DLC missions), but I was having almost as much fun as in Starcraft II trilogy.. Fun new RTS, that is perfect for old C&C players.. It's been a long time since we've had a good old school sci-fi RTS, wasn't it?Well, if you are even a tiny bit into RTS genre - Grey Goo is definitely worth checking out.It feels and plays like C&C in its best days. It looks gorgeous. It runs relatively well (aside from that weird framerate I have in menus and occasional drops when there are too many units, but devs are already aware of the problem).Pick one of three factions and destroy your enemy. Each of the factions has almost completely different playstyle.Humans (or Alpha) are tied to their base. They have to build conduits that carry power to their buildings. But conduits are pretty fragile. That forces you to be very careful about extending your base - you'll need to guard every building and conduit you have. To do that, you can use a variety of turrets that work from conduit (that's a unique Human feature).Beta (aliens) are slightly more mobile than humans. They construct all the buildings as attachments to either the HQ or hubs. The hubs can be built pretty much anywhere in the world, thus making it pretty easy to expand your influence. You still have to guard your satellite hubs, but it's pretty easy to do with units mounted on walls (that's a unique Beta feature).And then there Goo. It does not have bases, it's not tied to anything. It's just a Mother Goo and her children. You only way to survive is to replicate and capture each and every resource pool on the map. And then replicate again, morph into an army and kill everyone.Oh, and every faction has it's own unique Epic Unit, which is, well, pretty epic, but slow.It's a bit sad that Humans and Beta have such a little number of differences. But they are different enough to keep the gameplay fun and varied.There are as well a lot of modern age takes and improvements in the game.There's quite much less micro than say in Starcraft 2 - the games wants to do a lot of things for you (of course, you can pick to do most of them yourself, but it's not necessary, AI does a pretty good job at it).For example, there are no workers - buildings are constructed by either spaceships or they just warp in.The harvesters are as well managed automatically by the refinery, you don't have to worry about building optimal number of them - just about defending them from enemy.And QWERT-shortcuts that was most likely inspired by DOTA-like games allow you to quickly build new units or building even when you are away from you base. It's quite much easier than microing in SC2.The AI in game is pretty good (or maybe it's me who's terrible) - I was able to play against it without terribly losing only on easy. So, if you are skirmisher - you will probably love to play against it.Netcode seems to be working OK too - tried a couple of MP games (but lost terribly, once again :D).And, really, aside from that framerate bug that my machine experiences for some reason, I don't really have anything else to complain about. Game is rock solid RTS.Watch the detailed overview in the video below:https://www.youtube.com/watch?v=unK7gz3ZpMk
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Grey Goo Ativador Download [License]
Updated: Mar 9, 2020
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